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Bring 2D Worlds to Life

Animarrow is a 2D animation engine built for game creators. Animate faster. Iterate freely. Make your characters move the way you imagine.

Join Early Access

Be the first to try Animarrow and help shape what’s next.

Animarrow featured on BetaList (opens in a new tab)
An animator brings a running game character to life, with a curious cat watching over the drawing tablet.

Rig your art

Draw bones over your art. Weights, IK and constraints travel with your rig.

Animate freely

Keyframes, easing and onion skin. One timeline, all your motion.

Game-ready

One file. Native playback in Unity, Godot, React and the browser.

Iterate with ease

The preview is the runtime. Play, refine and bring your ideas to life.

Try the editor. Bring a walk cycle to life

Your character, brought to life.

One illustration, brought to life with mesh deformation. Scrub the 24-frame loop, or turn on Mesh to see how the character bends and the cape flows. Open it full screen

Exports toUnityGodotWebReact
walk_cycle.arrowStudio workspace · saved
f 000 / 02424 fps

Bones

  • hips
  • spine
  • neck
  • head
  • arm.L
  • forearm.L
  • arm.R
  • forearm.R
  • thigh.L
  • shin.L
  • foot.L
  • thigh.R
  • shin.R
  • foot.R
SCENE · 2D · CHARACTER MESH100%

thigh.L

Rotation0.0°
Length56 px
Inherit rotation
IK targetfoot.L
ease in-out.42 .0 .58 1
hips
spine
thigh.L
shin.L
arm.L
thigh.R
shin.R
arm.R
drag to scrub

Rig

Draw bones over your art. Weights, IK and constraints stay with the character, so the rig travels with it.

Animate

Keyframes, easing and onion skin on one timeline. The preview is the runtime, so what you see is what ships.

UnityGodotWebReact

Ship

One file, played natively by the Animarrow runtime in Unity, Godot, React and the browser. A Rust core keeps every target in step.

Simple Pricing for Every Creator

Join now, pay less for your first year.

Early access is free. Join the waitlist to save 33% on Starter, Indie or Studio for your first 12 paid months after launch. Standard pricing applies afterward.

Starter

Create your first characters.

$9$6/mo

per seat, per month · Save 33%

  • Core rigging, bones and image attachments
  • Timeline, keyframes and easing curves
  • Onion skin and live preview
  • Unlimited local projects and rigs
  • Autosave, recovery and undo/redo
  • Web and React exports only
  • Watermark-free commercial exports
  • Community support

Studio

Build more characters, faster.

$30$20/mo

per seat, per month · Save 33%

  • Everything in Indie
  • Physics and procedural motion
  • Animation retargeting
  • Reusable rig and controller libraries
  • Batch export and headless CI workflows
  • Editor scripting and custom pipeline hooks
  • Priority email support

Planned features and launch prices in USD; availability may change before launch. Joining is free and does not commit you to a plan.

Join Early Access

Be part of the journey. Early access opens in small batches.

We’ll email once, when your seat is ready, and never for anything else.

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Early access

Join the waitlist

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